Scarlet Sweetsong


Scarlet Sweetsong
Female changeling bard (daredevil) 10 (Pathfinder RPG Bestiary 4 29, Pathfinder RPG Ultimate Combat 32)
CN Medium humanoid (changeling)
Init 2; Senses darkvision 60 ft.; Perception +8


AC 19, touch 12, flat-footed 17 (6 armor, 2 Dex, +1 natural)
hp 85 (10d8
Fort 3, Ref 10, Will 8; +3 vs. mind-affecting and fear effects


Speed 30 ft. (20 ft. in armor)
Melee thunderstruck +11/
6 (1d6+4/15-20 plus 1d6 electricity) or
   2 claws 9 (1d42)
Special Attacks bardic performance 25 rounds/day (move action; countersong, derring-do 2 AC and Reflex saves, +4 on Dexterity-based skill checks], dirge of doom, distraction, fascinate [DC 18], inspire competence +3, inspire greatness, suggestion [DC 18]), canny foe +2 (disarm), canny foe +2 (disarm), canny foe +2 (disarm)
Bard (Daredevil) Spells Known (CL 10th; concentration +13)
   4th (1/day)—dimension door, forgetful slumberARG (DC 17)
   3rd (4/day)—isolate (DC 16), see invisibility, seek thoughtsAPG (DC 16), smug narcissismUM (DC 16)
   2nd (5/day)—boiling bloodUM (DC 15), invisibility, locate object, pilfering handUC, scare (DC 15)
   1st (6/day)—abundant ammunitionUC, chord of shardsUM (DC 14), detect secret doors, unprepared combatantUM (DC 14), vanishAPG (DC 14)
   0 (at will)—daze (DC 13), know direction, mage hand, mending, prestidigitation, read magic


Str 14, Dex 15, Con 11, Int 12, Wis 12, Cha 17
Base Atk
7; CMB 9 (15 disarm); CMD 21 (27 vs. disarm)
Feats Acrobatic, Arcane ShieldAPG, Craft Wondrous Item, Lingering PerformanceAPG, SpellsongUM
Traits deft dodger, fast-talker
Skills Acrobatics 14 (10 to jump), Appraise 8, Bluff +16 (18 vs. creatures sexually attracted to her), Climb 11, Craft (traps) +6, Diplomacy +10, Disguise +10, Escape Artist +12, Fly +1, Intimidate +10, Linguistics +8, Perception +8, Perform (wind instruments) +15, Profession (sailor) +8, Sense Motive +8, Sleight of Hand +6, Spellcraft +8, Stealth +2, Use Magic Device +10; Racial Modifiers 2 Bluff vs. creatures sexually attracted to her
Languages Common, Draconic, Dwarven, Elven, Gnoll, Goblin, Orc
SQ agile 5, dauntless +3, jack-of-all-trades, scoundrel’s fortune (2/day)
Combat Gear potion of cure light wounds (5), potion of cure moderate wounds (5), potion of cure serious wounds (6); Other Gear
2 harmonizing chain shirt, thunderstruck, ring of feather falling, 1,980 gp

Special Abilities

Agile 5 (Ex) Add bonus to Acrobatics, Bluff, Climb, and Escape Artist checks.
Arcane Shield Convert a level 1 spell into + Spell Level deflection bonus to AC for 1 rd.
Bardic Performance (move action, 25 rounds/day) Your performances can create magical effects.
Canny Foe +2 (Disarm) (Ex) +2 to CMB and CMD for the chosen maneuver.
Canny Foe +2 (Disarm) (Ex) +2 to CMB and CMD for the chosen maneuver.
Canny Foe +2 (Disarm) (Ex) +2 to CMB and CMD for the chosen maneuver.
Darkvision (60 feet) You can see in the dark (black and white only).
Dauntless +3 (Ex) Gain morale bonus to saves vs. mind-affecting or fear effects.
Jack-of-all-trades (use any skill) (Ex) You may use all skills untrained.
Lingering Performance Bardic Performances last 2 rds after you stop concentrating.
Scoundrel’s Fortune (2/day) (Ex) Roll twice for a skill check and take higher result.
Spellsong Combine spellcasting and bardic performance


Scarlet Sweetsong

The Sweet Delight imbaker1234 imbaker1234